ICE - THE 3D ENVIRONMENT CONFERENCE
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ICE PARTNERS

( Note this page is not public. )

GENERAL INFO

  • ICE was started in 2021.
  • Please read the conference vision on the landing page.
  • History / background: See Matt's LinkedIn (publications).
  • ICE is currently free of charge and online only. This is deliberate, as it allows also people to attend who cannot travel or afford a conference ticket.
  • Future:
    • ​ICE may create a physical event.
    • ICE may create more "partner types" over time, e.g. "sponsors".​​

PARTNER INFO

  • The intended role of an "ICE Partner" is primarily to support bringing value to the community, but also to mutually cross-promote each other (marketing).
  • This partnership is free of charge and thus is low-impact (politics & administrative processes). We do this based on trust, without contracts (so far).
  • ICE prepares a media package with visuals and texts (as proposals) for 3-5 Social Media posts for each Partner, per conference / event.
  • ICE will post about each Partner (all marketing channels), per conference / event.
  • ICE will get the Partner's logo for the conference website.
  • ICE will mention each Partner at the beginning and at the end of each conference day.​
  • ICE reaches out proactively at least once a year to re-confirm the partnership shall be continued. Trust is everything.

ICE FORMATS

  • "ICE Conference" is the standard format which is typically 2 or 3 days sequentially, typically 2-4 hours.
  • "ICE nexus" is a one-day (typically 2-3 hours) format for dedicated events with one partner or company, to specifically dive into their product, service or solution.

CURRENT PARTNERS

  • Chaos​
  • The Modeling Hub
  • VIEW Conference
  • Visual Effects Society
  • GDBAY
  • Ikweta Arts
  • IGDA
  • BenQ
  • Ideal Spaces
  • World VFX Day
  • FMX
  • Digital Production
  • Arcware
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