DATE & TIME
ICE 2025.II will be held online, on 1/2 October 2025
5:00 - 8:00 pm CEST (8:00 - 11:00 am PDT / 11:00 am - 2:00 pm EDT)
This event is free of charge.
ICE FOCUS & VISION
I NSPIRATION
C REATIVITY
E MOTION
ICE is THE conference dedicated to the disciplines encompassing all creative processes around 3D environments, from concept and design to final result. It covers all industries: Entertainment, Advertisement, Training & Simulation, GIS, AEC/BIM, and others.
The key focus is on the art & the artists - the people who make it all happen.
C REATIVITY
E MOTION
ICE is THE conference dedicated to the disciplines encompassing all creative processes around 3D environments, from concept and design to final result. It covers all industries: Entertainment, Advertisement, Training & Simulation, GIS, AEC/BIM, and others.
The key focus is on the art & the artists - the people who make it all happen.
KEY VISUAL COMPETITION - ENTER NOW!
Enter the first ICE.ART Key Visual Competition! The Prizes and Jury will be announced soon!
Check out all the details on how to enter.
Note down the cutoff date:
Friday, 18 July 2025
Check out all the details on how to enter.
Note down the cutoff date:
Friday, 18 July 2025
REGISTRATION
Registration will start soon.
AGENDA
Questions? If there are any questions, don't hesitated to reach out to:
[email protected]
[email protected]
TOPICS & WHAT TO EXPECT
The scope of topics or tracks shall range widely, from concept art, to design, to layouts of game levels, to technical workflows, research, client relations or project budgeting, but also address related topics such as entering the industries, job security, work-life balance or contract negotiations.
With the introduction of tracks, we now have the opportunity to dive deeper into specific topics and explore them further, with multiple presentations. Still, the field of 3D environments is vast, so we won't be able to dive too deep into technicalities for now. This may change, with the growing conference.
This chosen formatting is great for inspiring experienced professionals beyond the borders of their industries, as well as providing a great insight for less experienced people to gain valuable insights, which may influence their career choices.
The event targets everybody who is passionate about working directly or indirectly on fictional or reality-based ‘3D worlds’.
With the introduction of tracks, we now have the opportunity to dive deeper into specific topics and explore them further, with multiple presentations. Still, the field of 3D environments is vast, so we won't be able to dive too deep into technicalities for now. This may change, with the growing conference.
This chosen formatting is great for inspiring experienced professionals beyond the borders of their industries, as well as providing a great insight for less experienced people to gain valuable insights, which may influence their career choices.
The event targets everybody who is passionate about working directly or indirectly on fictional or reality-based ‘3D worlds’.
GOAL: Put art, artist and creativity in the center
- Inspire people & spark emotion
- Connect people, businesses and disciplines
- Spark fruitful collaborations
- Help people get into the industries
- Take a look into the future (industry developments)
Organizer
Partners
Our beloved partners, spreading the word.
Previous Conferences
The previous ICE conference were held:
- 25 June 2025 (ICE nexus 1)
- 21/22 May 2025
- 1/2/3 October 2024
- 16/17 April 2024
- 14 / 15 / 16 November 2023
- 15 / 16 June 2023
- 8 April 2022
- 30 April 2021
Recordings | ICE nexus 1 | 25 June 2025
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Recordings | ICE 2025.I | 21/22 May 2025
Day I
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Day II
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