ICE - The 3D Environment Conference:
Conference Vision
FOCUS
ICE is a conference dedicated to the disciplines encompassing all creative processes around 3D environments, from concept and design to final result. It covers all industries: Entertainment, Advertisement, Training & Simulation, GIS, AEC/BIM, and others.
The key focus is on the art & the artists - the people who make it all happen.
AUDIENCE
The event targets everybody who is passionate about working directly or indirectly on fictional or reality-based ‘3D worlds’.
TOPICS
The scope of topics or tracks shall range widely, from concept art, to design, to layouts of game levels, to technical workflows, research, client relations or project budgeting, but also address related topics such as entering the industries, job security, work-life balance or contract negotiations.
GOALS
> Click here to register (free of charge)
ICE is a conference dedicated to the disciplines encompassing all creative processes around 3D environments, from concept and design to final result. It covers all industries: Entertainment, Advertisement, Training & Simulation, GIS, AEC/BIM, and others.
The key focus is on the art & the artists - the people who make it all happen.
AUDIENCE
The event targets everybody who is passionate about working directly or indirectly on fictional or reality-based ‘3D worlds’.
TOPICS
The scope of topics or tracks shall range widely, from concept art, to design, to layouts of game levels, to technical workflows, research, client relations or project budgeting, but also address related topics such as entering the industries, job security, work-life balance or contract negotiations.
GOALS
- Put art & artist in the center
- Inspire people & spark emotion
- Connect people, businesses and disciplines
- Spark fruitful collaborations
- Help people get into the industries
- Take a look into the future (industry developments)
> Click here to register (free of charge)
Next Conference
The next ICE conference is planned for:
15 & 16 June 2023, 6 pm (CEST), online.
DAY I AGENDA (preliminary)
Intro
Michael Coldewey - "Storyboarding" | Live Q&A*
Break (10')
Frank Petzold - "VFX of the Oscar-winning 'All Quiet on the Western Front'" | Live Q&A*
Break (10')
Announced soon
Outro
DAY II AGENDA (preliminary)
Intro
Rolf Mohr - "Concept Design for Interactive Entertainment" | Live Q&A*
Break (10')
Announced soon
Break (10')
Announced soon
Outro
*) The Q&A may be continued on Discord if the speaker is available.
15 & 16 June 2023, 6 pm (CEST), online.
DAY I AGENDA (preliminary)
Intro
Michael Coldewey - "Storyboarding" | Live Q&A*
Break (10')
Frank Petzold - "VFX of the Oscar-winning 'All Quiet on the Western Front'" | Live Q&A*
Break (10')
Announced soon
Outro
DAY II AGENDA (preliminary)
Intro
Rolf Mohr - "Concept Design for Interactive Entertainment" | Live Q&A*
Break (10')
Announced soon
Break (10')
Announced soon
Outro
*) The Q&A may be continued on Discord if the speaker is available.
Follow us on our Social Media Channels: If you have questions, please contact us via conference@ice.art.
Sponsor
This conference is kindly sponsored by vrbn.
www.vrbn.io |
ICE.ART '22
The event was held on April 8th 2022.
Agenda
Please check the speaker bios.
4:00 - 4:05 pm: Opening Wor(l)ds
Matthias Buehler [ vrbn studios ]
Track “Business in the 3D Industries”
4:05 - 4:40 pm: "Creating a Place of Transformation"
Ilija Brunck, Fabian Pross [ woodblock.tv ]
4:40 - 4:55 pm: Live Q&A 1
Break - 5'
Track “Life as a 3D artist”
5:00 - 5:35 pm: "Building a Career in the 3D Entertainment Industry"
Manuel Thomasser [ cinlay.com ]
5:35 - 5:50 pm: Live Q&A 2
Break - 5'
Track "Synergies between Industries”
5:55 - 6:30 pm: "How VFX can help create CG Content at a larger Scale for other Industries"
Heiko Burkardsmaier [ mackevision.com ]
6:30 - 6:45 pm: Live Q&A 3
Break - 15'
7:00 - 8:00 pm: Roundtable Discussion
Panelists: Ilija Brunck, Fabian Pross, Manuel Thomasser, Heiko Burkardsmaier, Thomas Gronert
Hosts: Mike Hermes, Matthias Buehler
8:00 - 8:05 pm Closing Wor(l)ds
Matthias Buehler
Matthias Buehler [ vrbn studios ]
Track “Business in the 3D Industries”
4:05 - 4:40 pm: "Creating a Place of Transformation"
Ilija Brunck, Fabian Pross [ woodblock.tv ]
4:40 - 4:55 pm: Live Q&A 1
Break - 5'
Track “Life as a 3D artist”
5:00 - 5:35 pm: "Building a Career in the 3D Entertainment Industry"
Manuel Thomasser [ cinlay.com ]
5:35 - 5:50 pm: Live Q&A 2
Break - 5'
Track "Synergies between Industries”
5:55 - 6:30 pm: "How VFX can help create CG Content at a larger Scale for other Industries"
Heiko Burkardsmaier [ mackevision.com ]
6:30 - 6:45 pm: Live Q&A 3
Break - 15'
7:00 - 8:00 pm: Roundtable Discussion
Panelists: Ilija Brunck, Fabian Pross, Manuel Thomasser, Heiko Burkardsmaier, Thomas Gronert
Hosts: Mike Hermes, Matthias Buehler
8:00 - 8:05 pm Closing Wor(l)ds
Matthias Buehler
ICE.ART '22 Promo Videos
ICE.ART '21 Recording
The conference was held on GoToWebinar & Discord on:
Friday, April 30th 2021
4 - 10:45 pm CET
Friday, April 30th 2021
4 - 10:45 pm CET
Watch the full recording of the first ever ICE 3D Environment Conference on YouTube: